The Trickster can be a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses. It’s well-suited for Shadows that deal damage more than time, such as from poison. In addition, they gain added layers of defense to their evasion and power shield from Shade Type and Escape Artist, rewarding playstyles that focus on taking hits periodically. They also obtain Power and Frenzy charge generation and bonuses from Swift Killer and massive mana discounts from Weave the Arcane. In this Post, PoeCurrencyBuy Will share 4 POE 3.2 Shadow Trickster Builds For you.
[PoeE 3.2 Build] Lava Trapper – 700k DPS Burning Ground – MOM Trickster Fire Trapper
The build revolves mostly around the burning ground produced by fire trap to ensure that we will concentrate mostly on
Harm More than Time
Elemental Overload and Elemental Equilibrium coupled with Shock Nova Trap will considerably raise the DPS.
Three courses (finest if working with a Heretic Veil) will ease the boss fights.
Take into consideration we would like to make the screen a lava ground, sun blast and low-cost construction will likely be used to create traps trigger quickly.
Level distinctive copies of Fire Trap to get a level 21/20 Firetrap for end game
Deerstalker and Fencoil are the best uniques for leveling.
Deerstalker can also be utilized for endgame in case you get adequate HP/Resistance from other pieces of gear
As we don’t use a 6l chest and skills within the chest are just optional, you are able to consider go to Kaom’s Heart and make use of the movement skill inside your alternate weapon set
Trickster, in 3.2, is fairly boosted, though Saboteur provides practically no bonuses to us, for the following purpose:
makes it possible to produce Energy Charge and Frenzy Charge conveniently
offers plenty of damage enhance (50% increased DoT and 15% far more DoT)
gives a nice boost to defenses (a lot more mana for MoM, recover 2% life on kill)
confers elemental proliferation -> pointless as we never hit
provides AoE, trap and ELE damage which are not as substantially as Trickster provides
defensively, can only blind
Traps can trigger one particular much more time -> pointless as Burning Grounds won’t overlap
Traps cooldown recovery -> which can be the only great factor here, we can Make use of the Tinkerskin
When a trap trigger, all traps will trigger -> pointless, we make our traps trigger quickly
PoB Hyperlink: https://pastebin.com/EtDrypnM
Skill Tree: https://goo.gl/336JB2
Instance Link: http://www.pathofexile.com/forum/view-thread/2094153
[PoeE 3.2 Build] Frost Blades Trickster * Oni-Goroshi * Insane speed * six.6k life and 1.8m DPS!
The build is based on the Oni-Goroshi sword. When we ignite an enemy, we get Her Embrace what a buff which tends to make us immune to stun, burning ground, freeze, the chillis, we furthermore get 123% of physical sword damage as extra fire harm and a “second” Onslaught impact. The downside of this sword can be a sharp DoT whilst Her Embrace which might be lowered by fire resistance, etc.
The harm is mainly scaled with physical, crit and after that converted to elemental damage. The Oni-Goroshi offers so much harm on its personal that we can concentrate on a higher life pool and decent defense. The defense is primarily based on freezing most trash ahead of the hit us, higher life pool with decent leech as well as higher harm mitigation (Soul of Solaris, Iron Reflexes). We use Trickster Ascendancy for the rapid attack, high mobility & sustain.
+ Very rapidly clear- & arm speed
+ Fun playstyle
+ Safe mapping (freezing virtually everything)
+ Higher DPS
+ Easy Leveling with Oni-Goroshi
+ Oni-Goroshi makes immune to nearly everything
+ A speaking sword is quite cool 🙂
– Cannot face tank everything! (you need to avoid stuff…)
– The DoT effect of Oni-Goroshi is often annoying
Build Overview, T13 & T14 Showrun – https://www.youtube.com/watch?v=edyecaCt1nE
PoB Link: https://pastebin.com/bdMWj9tp
Skill Tree: https://goo.gl/fsPzft
Example Hyperlink: http://www.pathofexile.com/forum/view-thread/2077486
[PoeE 3.2 Build] SC/HC Essence Drain Progression – Currently MoM ED/Blight/Contagion
The build has pretty substantially been straight up buff. We lose some mana regen, but we achieve skill impact duration and additional damage more than time. This means that it will likely be even easier to maintain a high/max stack of Blight and Wither against the dangerous enemies. We will have to see if there are some impressive new uniques for us. It looks like we should still be able to push about 600k total DPS and 8k effective health with a fantastic setup. With the new changes, the only difference I would suggest is to go from a BotC to a Sai with higher attack speed (and cast speed in the event you can get an elder/shaper base) and spell harm.
I have played both tricksters, and occultist ED builds in previous leagues, and even though I love the energy shield of the occultist, I much preferred trickster due to the much-increased mobility. Occultist had such low cast speed that it was difficult to dodge things, and I ended up dying too considerably. This also caused a great deal slower map evident speed. Also, the explosions from profane bloom are fantastic, but they finish chains prematurely, which is a shame. That being said, both are entirely shaper viable.
Uber Atziri –
Skill Tree: https://goo.gl/cYX2h1
Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/1717015
[PoeE 3.2 Build] Martyr of Kitava – Kitava’s Thirst Builds – Life or ES – “This is often a buff” Edition
For clearing maps, I’ve never had any issues; I’ve been thoroughly clearing the atlas since 3.0, however, since Flame Dash is definitely the only viable movement skill, dodging Guardians’/Shaper’s abilities require constant concentration and is usually very punitive. Sometimes I get greedy, I try to DPS for too long and get hit by a Frostbolt.
The version making use of dagger/shield makes it possible for Whirling Blades, which trades DPS for mobility. However, in case you go this way, don’t forget you need six blue sockets on your chest. It’s relatively easy to have with something like Carcass Jack, not so easy with Hyrri’s Ire.
Lots of exciting things coming, Trickster’s ES/EV buffs, and the nerf of Zerphi’s will likely direct me towards ES again.
The core mechanics are unchanged, and like the previous leagues, I will update this guide along my progression.
+ Defenses got stronger, we are able to drop Shav’s for something like Hyrri’s Ire, Carcass Jack, or Fenumus’ Shroud.
+ Flame Surge version is stronger, Pledge of Hands still BiS.
+ Blade Vortex version will benefit a great deal (A great deal) from conversion and Harness the Void.
+ Consuming Dark version might see the day.
+ Black Hole Vortex less 3
+ Great Flame Surge DPS: 1M+
+ Good evident speed/AoE
+ Decent survivability
+ Active gameplay
+ You get to play a unique build!
– Not recommended should you like mindless farming
– Is usually expensive
– Cannot handle elemental reflect maps.
– Relies heavily on mana, low/no regen is doable, but challenging. Trickster ascendancy helps lots.
– RNG may/will sometimes be annoying; I wouldn’t recommend for HC.
– Decent mobility, but could be better.
PoB Link: https://pastebin.com/CnEDSb5v
Skill Tree: http://poeurl.com/bNo3
Example Link: http://www.pathofexile.com/forum/view-thread/1959677
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